Who is Enigma Dragons?

​ We are a small indie team, with a group of rotating jam squad members, and experienced freelance collaborators.

Silas Reinagel

Silas Reinagel started programming when he was 12 years old, and jumped into the world of game development doing game design and pixel art for Agent Z 2, a Palm Pilot game.

After honing his development skills with years of enterprise software development, the lure of creating his own games grew too strong. With the help of his brother Noah Reinagel, Enigma Dragons was formed.

Silas is credited in multiple games, including BitVault, Delivery Time, Zero Footprint Society, and his favorite, Gnosis Disperitus.

His favorite titles include Chrono Trigger, Deus Ex, The Witness, and the Fire Emblem series.

Danillo Neves

Danillo Neves has always been passionate about games. Since the first Nintendo 64 games he played at age 5, he had always wondered how those games were made and how fun it would have been to make them.

Danillo studied computer engineering, focusing on software development. What he learned was then applied in his game development journey. Until now, Danillo has participated in many projects, with Santa's Magic Night being one of the his most serious contributions.

Danillo's dream is to have a highly passionate, professional team to develop the best games he can, with the creative freedom he always imagined. With these games, he wishes to bring the best type of entertainment to people all over the world.

And special thanks to our collaborators and contractors, without whom the project would have taken eons more to complete:

Noah Reinagel: Engine Coding

Ricardo Hoyos: Lighting, 3D Art, Mobile Optimization

Mustafa Contractor: Tester

Stephanie Reinagel: Tester

i1000artz: Logo Art